![](http://www.nothingbutpixels.com/pipit/gestures/e_gestures_2008_09_25.jpg)
![](http://www.nothingbutpixels.com/pipit/gestures/study1.jpg)
Work has been "challenging" lately, because i have to work on the same thing for a period of time. Have been creating environment props ... rocks and boulders all the while. Finished some sets recently and the art directed wanted me to polish up the textures for the previous models that i've done. There's quite a number of them. So it's a good practice for me. Trying my best to make it looks great! They have great library of textures that the artist have came up with. and also a very cool texture system that enable to randomize the textures instead of repeating the same one. So i've been UV unwrapping and mapping, applying textures, applying shaders/ materials. It gets really repetitive, i still have alot to go. those that i've crazily created. Now im suffering :D. But im doing my best, will make it perfect, digging out all the textures they have, because i got bored with those "default" ones. but I'm doing great! Still having lots of fun. :D I know someday this UV mapping skill will come in handy ;D I like being trained hard. I'll be patient. start slow building a stronger base before i move up.
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